Jin Kazama (風間 仁 Kazama Jin ) is a character in the Tekken series, first introduced in Tekken 3 as the new protagonist. He is considered the most recognizable character in the series along with his grandfather Heihachi Mishima and his father, Kazuya Mishima. He has also been featured on the packaging for the console version of each sequel following his debut. In addition, each game in the series after his introduction has featured the result of Jin's endings as the primary focus of the plot, making him one of the most pivotal characters in the ongoing saga. In Gamest's 1997 Heroes Collection, Jin was voted as the staff's thirty-first favorite character. He shared the spot with three other characters, including Street Fighter characters, Charlie, and Yang.
Description
Appearance
Jin is a young Japanese man with black hair which spikes up in a distinctive pattern. On his left arm, he bears a mark that was branded onto his skin by the Devil. His most recurring outfits usually comprise of a karate gi or jumpsuit—both with some sort of flame design (the color of which is varied throughout the series, and has been customizable since Tekken 5). While Jin's gi costume usually consists only of trousers, gauntlets and footpads, in Tekken 4, he also wore the jacket of the gi openly, exposing his torso. Tekken 4 also introduced Jin's hooded jumpsuit, which he kept until Tekken 6. Also, in both Tekken 3, and Tekken Tag Tournament, players can select a Mishima High School uniform for Jin to fight in. In Tekken 6, he wears a long black coat similar to the one that he wore in his ending in Tekken 5.Character designer Yoshinari Mizushima has stated that Jin is one of his favorite characters due to the amount of time it took to design him.
Personality
Jin's feud with his other Mishima family members and the inner turmoil caused by his "Devil Gene" are consistent topics throughout the series. This struggle has formed somewhat of a "tragic hero" role around the character, punctuated by his very name, Jin, which means "benevolence" in native Japanese.According to the profile provided by the Tekken 3 instruction booklet, Jin likes his mother's precepts and hates deception. Both values are demonstrated in his ending for Tekken 4: Jin resolves to kill Heihachi Mishima for betraying him, but soon changes his mind and tells Heihachi to "thank Jun Kazama for his life". By the events of Tekken 6, Jin's ambitions seem to have changed from stamping out the Mishima bloodline to global supremacy until the ending, where it is revealed what his true motives are.
Story
Jin's first appearance was within Tekken 3, where he is introduced as a boy "claiming to be Heihachi's grandson". According to official canon, during the King of Iron Fist Tournament 2, Jun Kazama and Kazuya Mishima were intimate, and Jun found herself pregnant afterwards. Jun disappeared into a remote mountain location where she raised Jin and trained him in her Kazama-Style Self-Defense fighting arts. Some time after Jin's 15th birthday, Jun was attacked by Ogre and disappeared. Grieving the loss of his mother, Jin swore revenge. He was then taken in by his grandfather, Heihachi Mishima, who began to train him in Mishima-Based Karate.Subsequent games follow the events of Jin's ending within Tekken 3. Jin's "Prologue" cinema in Tekken 4 shows that, after Heihachi's betrayal, Jin fell into a pit of self-hatred, despising everything related to the Mishimas. Locating a secluded dojo in Brisbane, Australia, he spent two years unlearning the Mishima style he had used up to that point and mastered "traditional" karate thanks to the help of the dojo master. Eventually, the rumors of a King of Iron Fist Tournament 4 began to surface and Jin set his sights on this new tournament.
Within Jin's Story Mode, before he can make it to the fight with Kazuya in the seventh round, he is surrounded by the Tekken Force, incapacitated, and chained up at Heihachi's private building in Hon-Maru. Later, Heihachi brings Kazuya to Hon-Maru, and, while Jin is chained, Kazuya attempts to awaken the Devil within Jin. As Jin begins transforming, he attacks and defeats his father. Next, Heihachi attempts to kill Jin and take his power for his own.
Again, based on subsequent Tekken games, Jin's ending is made the story's central focus, with Tekken 5's introduction sequence set only seconds afterward. G Corporation (the rival company to Heihachi's Mishima Zaibatsu) sends an army of Jack robots to kill Heihachi and Kazuya. The two cooperate briefly, but Kazuya betrays Heihachi. The Jacks self-detonate, destroying the Hon-Maru and apparently killing Heihachi. However, Hon-Maru was the location where Heihachi had sealed his father, Jinpachi Mishima, approximately three decades earlier. Jinpachi is freed when Hon-Maru was destroyed.
Jin's Story Mode Prologue states that, immediately after leaving Hon-Maru, Jin's own Devil Gene went berserk. Jin soon found himself awakening inside of an utterly destroyed forest, realizing that he was the cause of the destruction. After returning to Yakushima, he is plagued by recurring nightmares and realizes that it's only a matter of time before the Devil Gene completely takes over. From here, the story shifts to Devil Within.
In the aftermath of the fifth Iron Fist Tournament, Jin has been revealed as the winner and is now the new CEO of the Mishima Zaibatsu. However, instead of putting an end to the Zaibatsu, Jin has begun using the company for world conquest and declared war on several nations until the whole world itself is at war. Under his control, the Mishima Zaibatsu defects from any one nation and begins working as a global power, opposing all national militaries. Kazuya, meanwhile, has taken control of G Corporation and risen to become the Mishima Zaibatsu's only opponent, and has put a bounty on Jin's head, dead or alive, to stop him interfering with his own plans for world domination. Jin, having anticipated this, announces The King of Iron Fist Tournament 6 to rid himself of Kazuya and his enemies once and for all.
Jin's motives are more fully explored in Tekken 6's "Scenario Campaign" mode, where Jin plays the primary antagonist for much of the story. As leader of the Mishima Zaibatsu, Jin has been causing chaos and strife across the globe through the grand war he instigated. Lars Alexandersson has stood to challenge Jin's acts of global domination, rallying a faction within the Zaibatsu's Tekken Force military to take down their corrupt leader. Lars and his men try to take over a Zaibatsu-run laboratory but meet resistance in the form of a Jack-6 squadron. The team is overcome with ease and many are left dead while Lars is left without his memory. During the battle, an android named Alisa Bosconovitch is activated and accompanies Lars. In reality, Alisa actually serves Jin, which is revealed late in the story during the first encounter with Jin. Jin orders the android to attack her former companion while he escapes to a temple in the desert. Lars defeats Alisa and takes her to Lee Chaolan for recovery. Lars eventually catches up to Jin in the courtyard of Azazel's chamber, after which it is revealed what Jin's true motivation is: Jin has been throwing the world into disarray in an effort to awaken the beast known as "Azazel". Azazel's spirit has been resonating within Jin's mind for some time now and to bring forth its physical form, Jin had to fill the world with chaos. Jin's ultimate goal in awakening such a monster is to fight it in a suicidal battle. Only in that way does he believe that he can defeat the creature and cleanse himself of the Devil Gene that haunts him. During the ending of Scenario Campaign, Jin's plan is successful and Azazel awakens. Azazel interrupts the final battle of Scenario Campaign between Jin and Lars and Jin rushes at the monster, plunging both of them into the depths of the temple, which is promptly sealed by the sands of the desert. After the credits, Jin's body is unearthed at the temple site by a crew led by Raven. On his shoulder is the mark of the Devil, suggesting that Jin is not free from its grip.
Fighting style
In his early appearances, Jin's moves were a blend between both of his parents, Jun Kazama, and Kazuya Mishima—a combination of "Kazama-Style Self Defense" and "Mishima Fighting Karate". He fights in this style in both Tekken 3 and Tekken Tag Tournament. In Tekken 4, however, this style was discarded in favor of "traditional" karate. Canonically, the reason for this was to display his hatred for his Mishima kin. However, towards the end of the last stage of the Scenario Campaign mode in Tekken 6, Jin maintains his moves and his human form but is able to fire beams like in his devil form and move in an unbelievable speed.According to Katsuhiro Harada (director of Tekken 5, Dark Resurrection, and Tekken 6), Jin's original fighting style was developed due to his status as Tekken 3's main character. The development team strove to make Jin the most balanced character within the game. Harada stated that Jin was his favorite character in Tekken 3 because of this.
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